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Burgershot open.mp Questions and Suggestions [Suggestion] Collisions & Texture Transparency

 
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Suggestion Collisions & Texture Transparency
Manyula
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Burgershot Member
Posts: 52
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Joined: Apr 2019
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Location: Germany
#1
2020-05-11, 04:39 PM
This is a two-part suggestion:

Part 1: Control over player collisions
SA:MP already gave us toggleable vehicle collisions. Why not have the same thing for player models?
The collision detection should include...
1. player-to-player collisions (Avoid collisions between multiple players), and
2. bullet-to-player collisions (Allow bullets to traverse through a player)

Part 2: Texture transparency
Think of this as the visual component to collisions. You could make a vehicle or player model semi-transparent as an indicator for turned off collisions or for the entity's inability to interact with other players.
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Messages In This Thread
Collisions & Texture Transparency - by Manyula - 2020-05-11, 04:39 PM
RE: Collisions & Texture Transparency - by Pinch - 2020-05-17, 09:50 PM

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