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Pages (7): « Previous 1 2 3 4 5 … 7 Next »
 
Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: Ban system by Hardware ID/Serial
Post: RE: Ban system by Hardware ID/Serial

Agree 100% with Sasino97's view. Unique identifiers mean trusting data from the client. Trusting data from the client is a stupid thing to do. AAA games sort-of solve this by making clients generate e...
Markski Questions and Suggestions 31 32,839 2019-08-21, 03:32 PM
  Thread: Basic SA-MP & Pawn Guide
Post: RE: Basic SA-MP & Pawn Guide

This is a great starting guide. I'm glad you didn't try to push vscode or other IDE down a begginer's throat like many others do for some reason.
Markski Tutorials 8 32,459 2019-08-13, 06:51 PM
  Thread: Server & Client Updates
Post: RE: Server & Client Updates

Auto updaters and update warnings are an annoying gimmick. IMO server owners notifying players of updates when the servers themselves are ready for them as it is right now is a good enough approach...
Markski Questions and Suggestions 11 9,833 2019-07-17, 04:33 PM
  Thread: server launcher help
Post: RE: server launcher help

You'll likely need a memory hook to detect and fill the password dialogue. I doubt there is a safe way to do this.
Markski Support 3 3,998 2019-07-10, 07:13 PM
  Thread: physics.inc
Post: RE: physics.inc

RogueDrifter Wrote: (2019-07-03, 11:42 AM) -- How come this didn't get enough recognition, i'm amazed -- Because 90% of "scripters" don't care for working with libraries which require any amount of...
Markski Libraries 9 11,585 2019-07-04, 08:12 PM
  Thread: Request for cleaner library logs in the console
Post: RE: Request for cleaner library logs in the consol...

Agreed, there's no use listing the credits of a plugin in logs. Those managing the server already know this stuff. If you want so much exposure for your work, then start demanding server owners to ...
Markski General Discussions 7 7,987 2019-07-04, 07:54 PM
  Thread: Getting Started
Post: RE: Getting Started

Toretto Wrote: (2019-07-02, 08:05 AM) -- There are several compressed archives of the game, which are only ~700mb, after decompression they'll gain their orignal size which is something around 3 to 4...
Markski Chat 4 7,003 2019-07-04, 07:53 PM
  Thread: [Sentence] Smart TVs Мta For Open.MP
Post: RE: [Sentence] Smart TVs Мta For Open.MP

CEF is a terrible thing. Specially for the application of game interfaces. Making experience slower for users for the sake of making things easier for developers should never be acceptable under no co...
Markski Questions and Suggestions 31 27,574 2019-06-12, 01:05 AM
  Thread: Timers module
Post: RE: Timers module

This is really good. Just some days ago I was considering making an include (based on samp-precise-timers) for functions to have a limited loop lifetime without needing to have such logic to kill the ...
Markski Development Updates 32 26,157 2019-06-11, 11:06 PM
  Thread: Duda con guardado.
Post: RE: Duda con guardado.

PostgreSQL tiene soporte con el plugin indicado arriba, sin embargo tene en cuenta que en SA-MP hay mucho mas soporte para MySQL, tanto en foros como en ayuda.
Markski Programación 3 4,102 2019-06-10, 06:30 PM
  Thread: samp-precise-timers ⌚: A timer plugin written in Rust
Post: RE: samp-precise-timers ⌚: A timer plugin written ...

A small benchmark of this plugin. https://gist.github.com/markski1/13444efd17e8e6d6637e10f186fafd0f Might be the most accurate and consistent timer option, even than timerfix. Good job.
Markski Plugins 16 17,048 2019-06-04, 12:11 PM
  Thread: simplificar checkpoints
Post: RE: simplificar checkpoints

Un switch statement seria la principal manera de simplificar ese código. https://www.burgershot.gg/showthread.php?tid=114
Markski Programación 2 3,424 2019-05-30, 04:58 PM
  Thread: [GUÍA] Usos de switch.
Post: RE: [GUÍA] Usos de switch.

DarkThinking Wrote: (2019-05-30, 04:55 PM) -- ->Que los switch solo son numéricos (integers). -- No necesariamente, un switch puede iterar sobre cualquier elemento byte como lo es un char se puede ...
Markski Programación 11 9,947 2019-05-30, 04:57 PM
  Thread: y_inline - y_hooks
Post: RE: y_inline - y_hooks

y_hooks se utiliza como su nombre implica para "hookear" (engancharse) a funciones/callbacks existentes. Por ejemplo, si tengo un Callback o Funcion que es extremadamente largo y cubre demaciadas cosa...
Markski Spanish/Español 2 3,298 2019-05-29, 03:33 AM
  Thread: Death spam bug
Post: RE: Death spam bug

Uberanwar, long time no see. The code inside of "OnPlayerDeath" is only called upon, as the name implies, a player death. None of the code you have inside that callback should be causing a loop. My s...
Markski Pawn Scripting 4 4,943 2019-05-28, 05:53 PM
  Thread: Burgershot (Suggestion)
Post: RE: Burgershot (Suggestion)

Heyyy, that's pretty good. rep
Markski Art 23 23,676 2019-05-28, 05:49 PM
  Thread: Discord SACNR Monitor Bot
Post: RE: Discord SACNR Monitor Bot

You don't really need to make your own querying thing and handle the querying load yourself. We don't mind doing it - The whole point of the SACNR Monitor API is to let people do things like these. Yo...
Markski Tech 14 16,273 2019-05-27, 01:50 PM
  Thread: Animation manipulating?
Post: RE: Animation manipulating?

That's a very interesting question. It begs the question on wether handholding is strictly an animation or something else deeply scripted into singleplayer SA - As peds can be seen handholding while d...
Markski Questions and Suggestions 1 2,616 2019-05-21, 04:50 PM
  Thread: Actor streaming bug
Post: RE: Actor streaming bug

In that case it might be an issue with the plugin itself failing to handle the streamed actor volume, in which case I suggest you try reporting this anomaly here https://github.com/samp-incognito/samp...
Markski Pawn Scripting 8 8,027 2019-05-19, 02:29 AM
  Thread: A Proper Way to Store Passwords
Post: RE: A Proper Way to Store Passwords

[email protected] Wrote: (2019-04-30, 07:05 PM) -- Quote: -- If any website emails your password back in plain text, then he is surely storing your password as such -- Not really. You can't know that...
Markski Tutorials 11 12,577 2019-05-17, 06:47 PM
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