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Search Results
Post Author [desc] Forum Replies Views Posted
  Thread: How to help
Post: RE: How to help

I'm not going to push O:MP too hard. Last time i did that 0.3.7dl got branched to 0.3.8 and hidden from casual players. Sometimes i can't find it's category in samp forums cuz when you try to CTRL + ...
Expert* General Discussions 52 95,262 2019-04-17, 03:18 PM
  Thread: will there be voice chat
Post: RE: will there be voice chat

MyU Wrote: (2019-04-17, 05:13 PM) -- As stated it's not planned, but that's the thing. For now general stuff has to be done - then we can continue adding wanted features and go in-depth with more ad...
Expert* Questions and Suggestions 21 16,645 2019-04-17, 05:40 PM
  Thread: [Sentence] Sex Open.PM +18
Post: RE: [Sentence] Sex Open.PM +18

If in the future we will be able to add new animations there is no reason to block it. Fun part is that you can slit other players throat, shoot em, burn em, but dryhumping is 18+. It's like you mus...
Expert* Questions and Suggestions 42 37,575 2019-04-19, 02:32 PM
  Thread: OpenMP V
Post: RE: OpenMP V

Wolf Wrote: (2019-04-19, 06:05 AM) -- Fiv*M is already doing well -- Yes and no, FiveM is P2P so there is hard limit of players you can have until players with shit net connections can't play anymo...
Expert* Questions and Suggestions 7 7,661 2019-04-19, 03:00 PM
  Thread: Don't make open.mp a "custom engine that you can mod"
Post: RE: Don't make open.mp a "custom engine that you c...

Yiks 2.0, vehicle moding is non of your business, i should be able to have BMW's and flying D's if i want to. I don't want to see modern vehicles in RP servers ( or i wouldn't do that in my own server...
Expert* Questions and Suggestions 44 39,315 2019-04-20, 07:44 PM
  Thread: Don't make open.mp a "custom engine that you can mod"
Post: RE: Don't make open.mp a "custom engine that you c...

Escoburger Wrote: (2019-04-20, 08:36 PM) -- Ok so im going to make a copyright contract with Audi and BMW for my racing server, and add them high poly cars that look like out of space comparing to gt...
Expert* Questions and Suggestions 44 39,315 2019-04-21, 05:18 PM
  Thread: [Showcase/Mapp] Vegetation and texturization without mods
Post: RE: [Showcase/Mapp] Vegetation and texturization w...

"without mods" but your GTA is clearly modded. Looks nice i guess, but i want to see it w/o mods.
Expert* Videos and Screenshots 5 5,660 2019-04-27, 11:01 PM
  Thread: OpenMP/SAMP version of Jenkins EssentialsX Minercaft Plugin?
Post: RE: OpenMP/SAMP version of Jenkins EssentialsX Min...

y_**** is cool, but it's not included by default ( YSI included in open mp when ? ), and for people who will be using this it might be too hard to update it in the future. Will i be using it ? No, bu...
Expert* General Discussions 11 12,459 2019-04-27, 11:15 PM
  Thread: OpenMP/SAMP version of Jenkins EssentialsX Minercaft Plugin?
Post: RE: OpenMP/SAMP version of Jenkins EssentialsX Min...

Y_Less Wrote: (2019-04-30, 02:15 PM) -- I'm not sure what your point is.  This thread was about some large system lots of people can use.  One already exists in YSI, of course people don't have to us...
Expert* General Discussions 11 12,459 2019-05-01, 08:50 PM
  Thread: Timers module
Post: RE: Timers module

I use module prefixes for fixed/protected/new functions so i love it. What i don't love is extra work to ensure compatibility. global func: Player_SetSkin static func: player_setskin call: PLAYER...
Expert* Development Updates 32 26,157 2019-05-30, 08:18 PM
  Thread: Death spam bug
Post: RE: Death spam bug

Or health anti cheat sets health to 0. That would make sense when we talk about lagging players.
Expert* Pawn Scripting 4 4,943 2019-05-30, 08:34 PM
  Thread: Timers module
Post: RE: Timers module

Callback, starts with uppercase letters ( PLAYER_, VEHICLE_ ) ex: PLAYER_EnterVehicle.
Expert* Development Updates 32 26,157 2019-05-31, 06:41 AM
  Thread: Timers module
Post: RE: Timers module

*that's how i prefer to name my callbacks* I started to name them like this because "OnPlayerLogin" was taken by y_users.
Expert* Development Updates 32 26,157 2019-06-03, 08:35 PM
  Thread: Suggestion for OpenMP logo
Post: RE: Suggestion for OpenMP logo

m1n1vv Wrote: (2019-04-16, 08:18 PM) -- https://i.imgur.com/qL7YBLU.png -- I love this one.
Expert* Art 32 30,711 2019-06-03, 08:45 PM
  Thread: MySQL pool size
Post: MySQL pool size

Hi. I have 4 connections to separate databases. What pool size could i set on each of them if i have 4c 8t server dedicated to samp ? ( i'm not sure if server specs matters )
Expert* Pawn Scripting 0 1,520 2019-08-02, 02:13 PM
  Thread: Your thoughts on SAMP 0.3.DL compatibility
Post: RE: Your thoughts on SAMP 0.3.DL compatibility

I would love to have 0.3.DL compatibility in open.mp. I'm working on map from scratch using default sa objects and samp road/land objects. I will be using object download feature to optimize my mapp ...
Expert* Development Updates 46 42,117 2020-04-22, 02:52 PM
  Thread: Scripting API blog post discussion
Post: RE: Scripting API blog post discussion

Is GetPlayerVehicleID Player_ or Vehicle_ module ? And how about SetVehicleParamsForPlayer, IsPlayerInAnyVehicle, IsPlayerInVehicle or SetVehicleParamsForPlayer ? Vehicle_IsPlayerInside works fine...
Expert* Development Updates 10 12,896 2020-04-29, 02:16 PM
  Thread: Forum design bug
Post: Forum design bug

Design bug in mobile version of this forum. (h) https://i.imgur.com/PlzWgYZ.png
Expert* Questions and Suggestions 1 1,797 2020-08-31, 11:10 AM
  Thread: OCTOBER 2020 Frequently Asked Questions
Post: RE: OCTOBER 2020 Frequently Asked Questions

XoMoX Wrote: (2020-10-11, 09:15 AM) -- Is Cbug and Sliding bug has been solved/removed from open.mp just like in MTA? -- DON'T remove it. Some players refuse to play in servers that have it 'disabl...
Expert* Questions and Suggestions 22 12,062 2020-10-13, 08:48 AM
  Thread: My Statement
Post: RE: My Statement

I love drama, and now open/samp/mp is just like game of thrones - my favorite TV show. You 'betrayed' Kalcor, not SA-MP community. Kalcor is just one person in 100k player community that still play t...
Expert* General Discussions 119 106,097 2019-04-17, 02:14 PM
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