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Burgershot SA-MP Pawn Scripting [Pawn] Gamemode is not detected

 
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Pawn Gamemode is not detected
fzbian
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Location: Colombia
#1
2021-06-22, 12:25 AM
Sorry for my English

I am learning Pawno however I have had a few problems when starting my server, one of those is this:

[Image: unknown.png?width=919&height=480]

I was googling this error however I did not find a concrete solution, here I leave you my gamemode and my files in case someone has the solution, I would appreciate it very much

My server.cfg
Code:
echo Executing Server Config...
lanmode 0
rcon_password asd
maxplayers 50
port 7777
hostname SA-MP 0.3 Server
gamemode0 bare
plugins pawncmd streamer
query 1
chatlogging 0
weburl www.sa-mp.com
onfoot_rate 40
incar_rate 40
weapon_rate 40
stream_distance 300.0
stream_rate 1000
maxnpc 0
logtimeformat [%H:%M:%S]
language English

My gamemode
https://pastebin.com/2yqDMZ5L

My plugins folder:
[Image: unknown.png]
Radical
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#2
2021-06-22, 08:28 AM
Add this to your script.

Code:
main() { }
Kwarde
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Location: The Netherlands
#3
2021-06-22, 11:53 AM
(2021-06-22, 08:28 AM)Radical Wrote: Add this to your script.

Code:
main() { }
That would cause a "invalid entry point" runtime error.

"File or function not found" is exactly what it sounds like. A file or a function isn't found.
You can use crashdetect to find out what function it's missing. However, I took a quick look on that script and:
Code:
native WP_Hash(buffer[], len, const str[]);
Whirlpool isn't included (plugin), so this is causing your issue. If the problem still exists after adding Whirlpool, you're missing another function in which case you can use crashdetect (and compile with option -d3)
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