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Burgershot SA-MP Support [Server] Plugin failed to load

 
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Server Plugin failed to load
Hype Away

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Posts: 19
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Location: Grove street, home.
#1
2019-05-31, 02:07 PM

I'm trying to load compiled GDK map in plugin but it fails to load:
1. I followed all steps correctly, gamemode loads
2. I compiled plugin in x64 instead of x86 since I don't see option to compile it in x86.
3. I have all MS bullshit .dlls for server to run this plugin


[font=verdana, geneva, lucida,]My IDE is Microsoft Visual Studio.
[/font]

There are no more options to choose.
[font=verdana, geneva, lucida,]https://imgur.com/a/JGQJQvH[/font]
JustMichael
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Location: England
#2
2019-05-31, 02:54 PM
You have to build your plugin as a x86 (32bit). SA-MP is a x86bit software and doesn't handle 64bit.

You must properly setup your project to run as x86, use the right toolchain and type on creation.

Take a look at all the plugins that have already been made, and check their setup.
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Hype Away

Burgershot Member
Posts: 19
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Joined: May 2019
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Location: Grove street, home.
#3
2019-05-31, 08:04 PM
(2019-05-31, 02:54 PM)JustMichael Wrote: You have to build your plugin as a x86 (32bit). SA-MP is a x86bit software and doesn't handle 64bit.

You must properly setup your project to run as x86, use the right toolchain and type on creation.

Take a look at all the plugins that have already been made, and check their setup.

I just opened solution of the project that CMake created for me.
I don't know how to compile it in x86.
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