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Burgershot SA-MP Pawn Scripting [Pawn] Help with DM

 
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Pawn Help with DM
Freaksken
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open.mp Developer

Posts: 80
Threads: 4
Joined: Feb 2019
Reputation: 6
Location: Belgium
#2
2020-10-29, 01:41 PM (This post was last modified: 2020-10-29, 01:47 PM by Freaksken.)
Top of script:
Code:
// Array with the order of the weapons you want
new weapons[] = {WEAPON_SHOTGUN, WEAPON_SNIPER, WEAPON_SAWEDOFF};

// Array with the amount of kills for each player
new kills[MAX_PLAYERS] = {0, ...};

OnPlayerConnect:
Code:
public OnPlayerConnect(playerid)
{
    // Reset playerid kills on connect
    kills[playerid] = 0;

    // Give playerid first weapon with 1000 ammo
    ResetPlayerWeapons(playerid);
    GivePlayerWeapon(playerid, weapons[0], 1000);
    return 1;
}

OnPlayerDeath:
Code:
public OnPlayerDeath(playerid, killerid, reason)
{
    if(killerid != INVALID_PLAYER_ID) {
        // Increase killerid kills
        kills[killerid]++;

        //Give killerid new weapon with 1000 ammo when there are more weapons, otherwise keep last weapon
        if(kills[killerid] < sizeof(weapons)) {
            ResetPlayerWeapons(killerid);
            GivePlayerWeapon(killerid, weapons[kills[killerid]], 1000);
        }
    }

    // Reset playerid kills on death
    kills[playerid] = 0;
    return 1;
}
Always keep in mind that a lot of people are active on this forum in their spare time.
They are sacrificing time they could easily spend on things they would rather do, to help you instead.
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Messages In This Thread
Help with DM - by DaZzY - 2020-10-29, 12:29 AM
RE: Help with DM - by Freaksken - 2020-10-29, 01:41 PM
RE: Help with DM - by DaZzY - 2020-10-29, 02:31 PM
RE: Help with DM - by Awide - 2020-10-29, 04:30 PM
RE: Help with DM - by Expert* - 2020-10-30, 07:31 PM

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