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Burgershot SA-MP Support [Server] Problems with y_hooks

 
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Server Problems with y_hooks
Frajola
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Posts: 12
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Location: Rio de Janeiro
#4
2021-02-01, 12:46 AM
(2021-01-31, 10:31 PM)Pinch Wrote:
Code:
// Taken from YSI (sh00k)
DEFINE_HOOK_REPLACEMENT__(Checkpoint, CP );
DEFINE_HOOK_REPLACEMENT__(Container , Cnt);
DEFINE_HOOK_REPLACEMENT__(Inventory , Inv);
DEFINE_HOOK_REPLACEMENT__(Dynamic  , Dyn);
DEFINE_HOOK_REPLACEMENT__(TextDraw  , TD );
DEFINE_HOOK_REPLACEMENT__(Update    , Upd);
DEFINE_HOOK_REPLACEMENT__(Object    , Obj);
DEFINE_HOOK_REPLACEMENT__(Command  , Cmd);
Most of the times just opening library's testing sample will tell you literally all that library offers

(2021-02-01, 12:08 AM)Markski Wrote: You can use DEFINE_HOOK_REPLACEMENT__ to create shorter keywords and get under the 31 character limit, as stated above.

For example, setting the line DEFINE_HOOK_REPLACEMENT__(Checkpoint, CP ); somewhere by the top of your script will allow you to define the hook for OnPlayerEnterRaceCheckpoint as OnPlayerEnterRaceCP

Thanks, it worked.
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Messages In This Thread
Problems with y_hooks - by Frajola - 2021-01-31, 10:17 PM
RE: Problems with y_hooks - by Pinch - 2021-01-31, 10:31 PM
RE: Problems with y_hooks - by Frajola - 2021-02-01, 12:46 AM
RE: Problems with y_hooks - by Markski - 2021-02-01, 12:08 AM

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