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Burgershot SA-MP Pawn Scripting [Pawn] [SOLVED] kick a player when the client different version connects

 
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Pawn [SOLVED] kick a player when the client different version connects
PutuSuhartawan
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Burgershot Member
Posts: 120
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Joined: Nov 2020
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Location: Indonesia
#1
2021-04-07, 05:31 AM (This post was last modified: 2021-04-09, 05:12 AM by PutuSuhartawan.)
public OnPlayerConnect(playerid)
{
    new
        string[24];
    GetPlayerVersion(playerid, string, sizeof(string));
    format(string, sizeof(string), "Your version of SA-MP: %s", string);
    SendClientMessage(playerid, 0xFFFFFFFF, string);
    // possible text: "Your version of SA-MP: 0.3.7"
    return 1;
}



what next?
Radical
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Posts: 148
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Joined: Dec 2020
Reputation: 16
#2
2021-04-07, 07:49 AM (This post was last modified: 2021-04-07, 07:50 AM by Radical.)
Code:
public OnPlayerConnect(playerid)
{
    new version[11],
        string[32];
    GetPlayerVersion(playerid, version, sizeof(version));
    format(string, sizeof(string), "Your version of SA-MP: %s", version);
    SendClientMessage(playerid, 0xFFFFFFFF, string);
    // possible text: "Your version of SA-MP: 0.3.7"
   
    if (strcmp(version, "0.3.7")) {
        Kick(playerid);
        return 1;
    }
    return 1;
}
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