Burgershot
  • Home
  • Members
  • Team
  • Help
  • Search
  • Register
  • Login
  • Home
  • Members
  • Help
  • Search
Burgershot SA-MP Videos and Screenshots [SA:MP] GTA V HUD & FARMER JOB

 
  • 0 Vote(s) - 0 Average
[SA:MP] GTA V HUD & FARMER JOB
Flint
Offline

Burgershot Member
Posts: 21
Threads: 9
Joined: Oct 2020
Reputation: 1
Location: RO
#1
2020-10-22, 11:39 PM (This post was last modified: 2020-10-22, 11:39 PM by Flint.)
like & subscribe thx <3

link: https://youtu.be/oLssxsAO_0s
SA:MP </>
DISCORD: Flint#1111
MY DISCORD GROUP: https://discord.gg/gCCWHmS
Expert*
Offline

Burgershot Member
Posts: 61
Threads: 2
Joined: Apr 2019
Reputation: 4
#2
2020-10-24, 09:55 AM
This HUD was beautiful back in 2012 i bet...
Flint
Offline

Burgershot Member
Posts: 21
Threads: 9
Joined: Oct 2020
Reputation: 1
Location: RO
#3
2020-10-24, 04:35 PM
(2020-10-24, 09:55 AM)Expert* Wrote: This HUD was beautiful back in 2012 i bet...
if in the future the openmp will allow us to change the hud of the game, we could do more things.
SA:MP </>
DISCORD: Flint#1111
MY DISCORD GROUP: https://discord.gg/gCCWHmS
Expert*
Offline

Burgershot Member
Posts: 61
Threads: 2
Joined: Apr 2019
Reputation: 4
#4
2020-10-24, 05:14 PM (This post was last modified: 2020-10-24, 05:28 PM by Expert*.)
Yes it will.
But you can make amazing HUD, GUI's using existing TextDraw system.
Some people complain about GUI being too modern. But yours is not modern or in gta-like style, it's just bad.
Hight of your text is too big compared to width.
Do you know how TD scaling works ?...

"Next payday..." text looks fine, but then you use text outline. Why ?...

If thats the standart of textdraw's in your country - that's fine. But it would be a joke in mine.


I have to give you shit for making bad TD's. I remember people praising poorly made TD's back in sa-mp.com forums. If i won't, you will not be able to improve.

In one of my mods i have a special textdraw' style that i have to fallow. It's dark and red, too dark sometimes, but it at least its "themed" and has a very specific set of rules that i fallow.
LaszloR1
Offline

Bench racer

Posts: 55
Threads: 2
Joined: Apr 2019
Reputation: 3
#5
2020-10-24, 05:33 PM
You could improve the job by not making it just a follow cp thing, but adding actual wheat to be cut down by the harvester.
Flint
Offline

Burgershot Member
Posts: 21
Threads: 9
Joined: Oct 2020
Reputation: 1
Location: RO
#6
2020-10-24, 08:22 PM
(2020-10-24, 05:33 PM)LaszloR1 Wrote: You could improve the job by not making it just a follow cp thing, but adding actual wheat to be cut down by the harvester.
Thanks for the idea
SA:MP </>
DISCORD: Flint#1111
MY DISCORD GROUP: https://discord.gg/gCCWHmS
Flint
Offline

Burgershot Member
Posts: 21
Threads: 9
Joined: Oct 2020
Reputation: 1
Location: RO
#7
2020-10-24, 08:23 PM
(2020-10-24, 05:14 PM)Expert* Wrote: Yes it will.
But you can make amazing HUD, GUI's using existing TextDraw system.
Some people complain about GUI being too modern. But yours is not modern or in gta-like style, it's just bad.
Hight of your text is too big compared to width.
Do you know how TD scaling works ?...

"Next payday..." text looks fine, but then you use text outline. Why ?...

If thats the standart of textdraw's in your country - that's fine. But it would be a joke in mine.


I have to give you shit for making bad TD's. I remember people praising poorly made TD's back in sa-mp.com forums. If i won't, you will not be able to improve.

In one of my mods i have a special textdraw' style that i have to fallow. It's dark and red, too dark sometimes, but it at least its "themed" and has a very specific set of rules that i fallow.

Thanks
I appreciate your feedback
SA:MP </>
DISCORD: Flint#1111
MY DISCORD GROUP: https://discord.gg/gCCWHmS
« Next Oldest | Next Newest »



  • View a Printable Version
  • Subscribe to this thread
Forum Jump:

© Burgershot - Powered by our Community and MyBB Original Theme by Emerald

Linear Mode
Threaded Mode