2019-04-14, 11:04 PM
I remember seeing a thread like this on SA-MP forums so it'd be nice to share with each other little tricks to making our lives easier with pawn, I'll start:
Actually don't know what this is formally called, but you can use it to skip parts of code when needed (good in a situation where the ending part of code is always the same but you don't need to copy/paste that code in every if/switch statement)
Actually don't know what this is formally called, but you can use it to skip parts of code when needed (good in a situation where the ending part of code is always the same but you don't need to copy/paste that code in every if/switch statement)
Code:
someFunc(params) {
if(params) {
SendClientMessage(playerid,-1,"Not skipped!");
return 1;
}
else { goto skipBlock; } //this is how you'd call for the code to skip to `skipBlock`
skipBlock: //this is how you'd create it
SendClientMessage(playerid,-1,"Skipped!");
return 1;
}
Stoned Ape