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Burgershot SA-MP Pawn Scripting [Pawn] Any way to show custom models in class selection?

 
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Pawn Any way to show custom models in class selection?
RoBy41
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2021-03-10, 06:32 PM (This post was last modified: 2021-03-11, 11:34 AM by RoBy41.)
So I added Sweet, Ryder and Big Smoke in a class selection for Grove Street Families. I decided to replace their models with their beta versions (mods), so I did that. But if I replace their ids in the AddPlayerClass (for example Sweet which is 271, with the id of the new model), when I go on the server, in the class selection Sweet shows up as CJ instead of the custom model.

As a temporary fix, I decided to add the vanilla skins (Sweet, Ryder, BS) in the class selection and make it switch the player's skin from Sweet to BETA Sweet upon spawning for example, but I want it to be visible in the class selection too.

So is there any way to fix this? I think most of you will tell me to use mSelection or something like that, but I think it's hard to remake the whole class selection or at least very time consuming.
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