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Burgershot SA-MP Pawn Scripting [Pawn] Detect loaded map

 
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Pawn Detect loaded map
Jhames
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Location: Brasil
#1
2021-12-01, 11:51 PM
I am creating a loading system for when the player leaves the interior, and I would like to know if there is any way to detect when the map is loaded in order for the player to release the same. I saw this system on a server and would like to know how it works instead of crashing the player for a few seconds.
Pinch
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Location: Belgrade, Serbia
#2
2021-12-02, 11:27 PM (This post was last modified: 2021-12-02, 11:27 PM by Pinch.)
https://github.com/samp-incognito/samp-s...r_UpdateEx
Using Pawn.CMD?
If you're doing so, this is the very first sign that you absolutely shouldn't utilize your all powerful P-Code knowledge in any of the scripting discussion topics.
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