Burgershot
  • Home
  • Members
  • Team
  • Help
  • Search
  • Register
  • Login
  • Home
  • Members
  • Help
  • Search
Burgershot open.mp Questions and Suggestions [Question] Open.MP will have limits?

 
  • 0 Vote(s) - 0 Average
Question Open.MP will have limits?
ThePez
Offline

Desarrollador
Posts: 21
Threads: 8
Joined: Apr 2019
Reputation: 0
#1
2019-04-19, 06:32 PM
SA-MP is very limited and I don't like it, like NPCs, Vehicles and objects.

https://wiki.sa-mp.com/wiki/Limits

I would like Open.MP to have no limits, or at least to increase the value.
[Image: Fondo.jpg]
Freaksken
Offline

open.mp Developer

Posts: 80
Threads: 4
Joined: Feb 2019
Reputation: 6
Location: Belgium
#2
2019-04-20, 01:45 AM
This is actually something that has been on our minds for a while. Can't give much more information than that for now.
Always keep in mind that a lot of people are active on this forum in their spare time.
They are sacrificing time they could easily spend on things they would rather do, to help you instead.
shourya
Offline

Burgershot Member
Posts: 11
Threads: 1
Joined: Apr 2019
Reputation: 0
#3
2019-04-20, 05:41 AM
we also need stamina function like SetStamina
Deity
Offline

Burgershot Member
Posts: 25
Threads: 0
Joined: Apr 2019
Reputation: 2
Location: Serbia
#4
2019-04-20, 09:34 AM
Increase vehicle limits plx
Proudly hosted by Evolution-Host. Get your server fast and cheap!
Instant deployment & DDoS Protected. 

[Image: 560x95_FFFFFF_FF9900_000000_000000.png]
Jack F. Dunford
Offline

Burgershot Member
Posts: 22
Threads: 6
Joined: Apr 2019
Reputation: 0
Location: Canada
#5
2019-04-20, 11:22 PM (This post was last modified: 2019-04-20, 11:22 PM by Jack F. Dunford.)
Why are those limits there? What exactly is going on under the hood? Would more efficient uses of ram, cpu, etc allow for higher limitations?
Dayrion
Offline

Burgershot Member
Posts: 18
Threads: 0
Joined: Apr 2019
Reputation: 0
#6
2019-04-20, 11:37 PM
(2019-04-20, 11:22 PM)Jack F. Dunford Wrote: Why are those limits there? What exactly is going on under the hood? Would more efficient uses of ram, cpu, etc allow for higher limitations?

I guess it might help when it comes to developer to create a gamemode with static-sized arrays when you cannot have dynamic-sized arrays and maybe for the internal code himself (like 1000 for MAX_PLAYERS which it is the maximum clients limit for a server)?
« Next Oldest | Next Newest »



  • View a Printable Version
  • Subscribe to this thread
Forum Jump:

© Burgershot - Powered by our Community and MyBB Original Theme by Emerald

Linear Mode
Threaded Mode