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Post Author Forum Replies Views Posted [asc]
  Thread: [DYNAMIC] Pedestrians
Post: [DYNAMIC] Pedestrians

12000 pedestrians in SA, reacting to shots, explosions and vehicles. No plugins used except streamer. https://www.youtube.com/watch?v=VuaG-IrROfk https://www.youtube.com/watch?v=lH1wLGu8xC8
IllidanS4 Videos and Screenshots 2 29 2022-02-06, 03:37 PM
  Thread: Opinion on PVars
Post: RE: Opinion on PVars

The question is incomplete. Use X for what? All 3 features have other differences, and are suited for other things. PP lists are resizable; PVars are maps (so PP maps would be better in a comparison),...
IllidanS4 Pawn Scripting 3 447 2021-06-05, 09:34 AM
  Thread: Vehicle rotation | help with this?
Post: RE: Vehicle rotation | help with this?

It is quite impressive if you managed to find a solution to this problem on your own anyway; too bad you didn't release it 5 years ago ;-) Good job anyway!
IllidanS4 Questions and Suggestions 5 2,394 2021-01-27, 03:13 PM
  Thread: Vehicle rotation | help with this?
Post: RE: Vehicle rotation | help with this?

No need for that, we are already provisioned just fine. It does seem to be describing everything i_quat (https://github.com/IllidanS4/i_quat/blob/master/i_quat.inc) does and can offer.
IllidanS4 Questions and Suggestions 5 2,394 2021-01-26, 04:53 PM
  Thread: PawnPlus
Post: RE: PawnPlus

PawnPlus v1.3 released! (https://github.com/IllidanS4/PawnPlus/releases/tag/v1.3)
IllidanS4 Plugins 12 15,411 2020-04-30, 12:56 AM
  Thread: Per-world entity pools and processing
Post: RE: Per-world entity pools and processing

To provide more background: my server allows players to reside in custom virtual worlds where they can build their own maps. Manipulating IDs is quite common and simple, but for the reasons I've alrea...
IllidanS4 Questions and Suggestions 5 4,254 2020-04-29, 06:34 PM
  Thread: Per-world entity pools and processing
Post: Per-world entity pools and processing

I have suggested this before on Discord, but I feel this should be properly laid out and discussed here as well. This suggestion is motivated by the needs of my server, but I hope this will be useful ...
IllidanS4 Questions and Suggestions 5 4,254 2020-04-29, 01:09 PM
  Thread: Why SA:MP/open.mp and not MTA?
Post: RE: Why SA:MP/open.mp and not MTA?

I got SA-MP together with GTA SA from a friend on a CD, so it was probably the first multiplayer mod I heard about before MTA. By the time I tried MTA, I had already visited a couple of SA-MP servers,...
IllidanS4 Chat 20 23,242 2019-11-15, 02:42 PM
  Thread: PawnPlus
Post: RE: PawnPlus

PawnPlus v1.1 (https://github.com/IllidanS4/PawnPlus/releases/tag/v1.11) released! Additions Pools (https://github.com/IllidanS4/PawnPlus/wiki/Pools) A new type of collection providing support for...
IllidanS4 Plugins 12 15,411 2019-08-09, 12:58 PM
  Thread: Open:MP and MTA:SA
Post: RE: Open:MP and MTA:SA

For years I have been waiting for something that could unify the playerbases, but I don't think centering on MTA is a good course of actions. Running scripts on MTA with a SA-MP compatibility layer wo...
IllidanS4 Questions and Suggestions 36 29,378 2019-07-07, 02:21 PM
  Thread: Yet Another Lua Plugin
Post: Yet Another Lua Plugin

YALP v1.0 (https://github.com/IllidanS4/YALP) Download (https://github.com/IllidanS4/YALP/releases/) Tutorials (https://github.com/IllidanS4/YALP/wiki) Introduction This plugin allows you to use...
IllidanS4 Plugins 0 2,355 2019-04-20, 01:57 PM
  Thread: PawnPlus
Post: RE: PawnPlus

PawnPlus v1.0.0 (https://github.com/IllidanS4/PawnPlus/releases/tag/v1.0.0) released! Miscellaneous pp_version, pp_version_string, pp_raise_error, pp_module_name. Locale-specific functions can be...
IllidanS4 Plugins 12 15,411 2019-04-20, 09:35 AM
  Thread: Returning strings and arrays
Post: Returning strings and arrays

While functions in Pawn typically return only simple cell-sized values, the language does allow for (even native) functions to return arrays and therefore also strings. However, the mechanism that all...
IllidanS4 Tutorials 3 7,178 2019-04-20, 12:07 AM
  Thread: For those concerned:
Post: RE: For those concerned:

The Archive Team are the best pals. Good initiative!
IllidanS4 General Discussions 12 12,021 2019-04-15, 09:45 AM
  Thread: Czech/Slovak
Post: RE: Czech/Slovak

No jo, reklama zakázaná, co naplat. :-D
IllidanS4 Other 10 7,792 2019-04-14, 01:07 AM
  Thread: Czech/Slovak
Post: Czech/Slovak

Vzpomínáte, kdy jsme měli vlastní sekci na oficiálním fóru?
IllidanS4 Other 10 7,792 2019-04-14, 12:51 AM
  Thread: PawnPlus
Post: PawnPlus

PawnPlus v1.1 (https://github.com/IllidanS4/PawnPlus) Download (https://github.com/IllidanS4/PawnPlus/releases/) Tutorials (https://github.com/IllidanS4/PawnPlus/wiki) What is this about? PawnPlus is ...
IllidanS4 Plugins 12 15,411 2019-04-14, 12:42 AM

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