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Pages (16): « Previous 1 2 3 4 5 … 16 Next »
 
Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: [SOLVED] How to Use Pragma ? From #Pragma tabsize 0
Post: RE: [SOLVED] How to Use Pragma ? From #Pragma tabs...

The real question is why are you disabling so many warnings? They are important.
Y_Less Pawn Scripting 15 2,659 2021-05-14, 09:01 PM
  Thread: [SOLVED] How to get learn abaout const for newbie? const belongs to what group?
Post: RE: Help! How to get learn abaout const for newbie...

Also, none of those things you mentioned are variables.
Y_Less Pawn Scripting 2 448 2021-05-14, 08:23 PM
  Thread: [SOLVED] How to get learn abaout const for newbie? const belongs to what group?
Post: RE: Help! How to get learn abaout const for newbie...

https://github.com/pawn-lang/compiler/raw/master/doc/pawn-lang.pdf
Y_Less Pawn Scripting 2 448 2021-05-14, 08:23 PM
  Thread: [SOLVED] How to Use Pragma ? From #Pragma tabsize 0
Post: RE: [SOLVED] How to Use Pragma ? From #Pragma tabs...

What's the question? Most of these are documented in pawn-lang.pdf. `#pragma warning` is in the SA:MP and official compilers, but have different implementations since we forked.
Y_Less Pawn Scripting 15 2,659 2021-05-14, 08:22 PM
  Thread: YSI Daily Tips
Post: RE: YSI Daily Tips

2021-05-14: y_stringhash Hash Algorithm You can change which hash function is used by y_stringhash: Bernstein (Default): Quote: -- switch (YHash(input)) { ____case __H: {} ____case __H: {} } -- ...
Y_Less Pawn Scripting 41 7,804 2021-05-14, 08:20 PM
  Thread: YSI Daily Tips
Post: RE: YSI Daily Tips

2021-05-13: y_dialog Inline Parameters Most documentation on y_dialog callbacks show the following: Quote: -- inline const Response(pid, dialogid, response, listitem, string:inputtext[]) { ...
Y_Less Pawn Scripting 41 7,804 2021-05-13, 01:20 PM
  Thread: [Solved] Why Game mode amx size has increased?
Post: RE: Why Game mode amx size has increased?

Quote: -- Can you guarantee that play.exe is not a virus -- No, that's why no-one uses it.
Y_Less Pawn Scripting 12 2,131 2021-05-13, 01:20 PM
  Thread: [SOLVED] How to detect how many players there are in same place around coordinat
Post: RE: [SOLVED] How to detect how many players there ...

Just a minor thing. It should be "ReturnPlayersInRange", not "returnPlayersInRange". Or better yet "CountPlayersInRange", since you don't actually get their IDs.
Y_Less Pawn Scripting 3 829 2021-05-13, 08:54 AM
  Thread: YSI Daily Tips
Post: RE: YSI Daily Tips

2021-05-12: Adding y_groups Support Obviously various YSI libraries have y_groups support, via functions such as: Quote: -- Group_SetCommand(Group:g, coommand, allowed); bool:Group_AreaAllow...
Y_Less Pawn Scripting 41 7,804 2021-05-12, 09:41 PM
  Thread: [Solved] Why Game mode amx size has increased?
Post: RE: Why Game mode amx size has increased?

Number of lines are irrelevant - I can write a 1 line mode that's several gigabytes. Code takes space, and different code takes different space. What exactly do you think the problem is? How much R...
Y_Less Pawn Scripting 12 2,131 2021-05-12, 09:19 PM
  Thread: [Solved] Why Game mode amx size has increased?
Post: RE: Why Game mode amx size has increased?

Quote: -- I saw that the size of Game Mode amx increase -- Because: Quote: -- I made some changes -- Did you think changes would magically not change the AMX? If you add things, things get b...
Y_Less Pawn Scripting 12 2,131 2021-05-12, 04:47 PM
  Thread: [SOLVED] compilation results in Pawno with Sublime so different ?
Post: RE: Why are the compilation results in Pawno with ...

It's telling you the error. You used `YSI\y_iterate` instead of `YSI_Data\y_iterate`.
Y_Less Pawn Scripting 8 1,822 2021-05-11, 02:42 PM
  Thread: YSI Daily Tips
Post: RE: YSI Daily Tips

2021-05-11: Origins of YSI I started writing a race server (San Andreas Underground), it was going quite well with some unique features for the time, one of which was the ability to host multiple r...
Y_Less Pawn Scripting 41 7,804 2021-05-11, 08:56 AM
  Thread: YSI Daily Tips
Post: RE: YSI Daily Tips

2021-05-10: y_php YSI has full 2-way communication with a PHP CLI, or any other server running in a persistent mode.
Y_Less Pawn Scripting 41 7,804 2021-05-11, 08:55 AM
  Thread: [SOLVED] compilation results in Pawno with Sublime so different ?
Post: RE: Why are the compilation results in Pawno with ...

You've probably got some settings wrong. I can see one issue there - are you compiling on Linux or Windows?
Y_Less Pawn Scripting 8 1,822 2021-05-11, 08:54 AM
  Thread: YSI Daily Tips
Post: RE: YSI Daily Tips

2021-05-09: Startup Time And Size Solved The longest standing complaints about YSI were the slow startup time and the huge resulting AMX size. Today I solved both of them at once by rewriting y_ma...
Y_Less Pawn Scripting 41 7,804 2021-05-09, 10:58 PM
  Thread: Basic SA-MP & Pawn Guide
Post: RE: Basic SA-MP & Pawn Guide

Very nice, but with one common misconception: () - these are brackets {} - these are braces
Y_Less Tutorials 8 32,459 2021-05-09, 04:11 PM
  Thread: YSI Daily Tips
Post: RE: YSI Daily Tips

2021-05-08: Resize 2D Arrays You can resize the slots in a 2D array, as long as the sum remains the same.  For example this array: Quote: -- new arr[5][5]; -- Has a grand total of 25 cell...
Y_Less Pawn Scripting 41 7,804 2021-05-08, 08:08 PM
  Thread: [SOLVED] How can the android client enter the server version 0.3.DL ?
Post: RE: Help! How can the android client enter the ser...

The Android client is based on stolen code. Just ban anyone using it.
Y_Less Pawn Scripting 2 984 2021-05-08, 07:58 PM
  Thread: YSI Daily Tips
Post: RE: YSI Daily Tips

2021-05-07: Bug Bounty YSI has a bug bounty.  It's not well defined or known, but it exists.  In general it is for fixing bugs, not just reporting them, though there are some exceptions if the repo...
Y_Less Pawn Scripting 41 7,804 2021-05-07, 05:13 PM
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