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Post Author Forum Replies [asc] Views Posted
  Thread: My Statement
Post: RE: My Statement

I love drama, and now open/samp/mp is just like game of thrones - my favorite TV show. You 'betrayed' Kalcor, not SA-MP community. Kalcor is just one person in 100k player community that still play t...
Expert* General Discussions 119 106,097 2019-04-17, 02:14 PM
  Thread: How to help
Post: RE: How to help

I'm not going to push O:MP too hard. Last time i did that 0.3.7dl got branched to 0.3.8 and hidden from casual players. Sometimes i can't find it's category in samp forums cuz when you try to CTRL + ...
Expert* General Discussions 52 95,262 2019-04-17, 03:18 PM
  Thread: Your thoughts on SAMP 0.3.DL compatibility
Post: RE: Your thoughts on SAMP 0.3.DL compatibility

I would love to have 0.3.DL compatibility in open.mp. I'm working on map from scratch using default sa objects and samp road/land objects. I will be using object download feature to optimize my mapp ...
Expert* Development Updates 46 42,117 2020-04-22, 02:52 PM
  Thread: Don't make open.mp a "custom engine that you can mod"
Post: RE: Don't make open.mp a "custom engine that you c...

Yiks 2.0, vehicle moding is non of your business, i should be able to have BMW's and flying D's if i want to. I don't want to see modern vehicles in RP servers ( or i wouldn't do that in my own server...
Expert* Questions and Suggestions 44 39,315 2019-04-20, 07:44 PM
  Thread: Don't make open.mp a "custom engine that you can mod"
Post: RE: Don't make open.mp a "custom engine that you c...

Escoburger Wrote: (2019-04-20, 08:36 PM) -- Ok so im going to make a copyright contract with Audi and BMW for my racing server, and add them high poly cars that look like out of space comparing to gt...
Expert* Questions and Suggestions 44 39,315 2019-04-21, 05:18 PM
  Thread: [Sentence] Sex Open.PM +18
Post: RE: [Sentence] Sex Open.PM +18

If in the future we will be able to add new animations there is no reason to block it. Fun part is that you can slit other players throat, shoot em, burn em, but dryhumping is 18+. It's like you mus...
Expert* Questions and Suggestions 42 37,575 2019-04-19, 02:32 PM
  Thread: Timers module
Post: RE: Timers module

*that's how i prefer to name my callbacks* I started to name them like this because "OnPlayerLogin" was taken by y_users.
Expert* Development Updates 32 26,157 2019-06-03, 08:35 PM
  Thread: Timers module
Post: RE: Timers module

Callback, starts with uppercase letters ( PLAYER_, VEHICLE_ ) ex: PLAYER_EnterVehicle.
Expert* Development Updates 32 26,157 2019-05-31, 06:41 AM
  Thread: Timers module
Post: RE: Timers module

I use module prefixes for fixed/protected/new functions so i love it. What i don't love is extra work to ensure compatibility. global func: Player_SetSkin static func: player_setskin call: PLAYER...
Expert* Development Updates 32 26,157 2019-05-30, 08:18 PM
  Thread: Suggestion for OpenMP logo
Post: RE: Suggestion for OpenMP logo

m1n1vv Wrote: (2019-04-16, 08:18 PM) -- https://i.imgur.com/qL7YBLU.png -- I love this one.
Expert* Art 32 30,711 2019-06-03, 08:45 PM
  Thread: PC hardware: latest, upcoming, personal builds
Post: RE: PC hardware: latest, upcoming, personal builds

Take a look at intel i5 10400f, its about 158 euros, and you get +- same fps in gaming vs r5 3600. You should pair it with RTX 3070 when its available.
Expert* Tech 30 25,819 2020-10-15, 03:06 PM
  Thread: OCTOBER 2020 Frequently Asked Questions
Post: RE: OCTOBER 2020 Frequently Asked Questions

XoMoX Wrote: (2020-10-11, 09:15 AM) -- Is Cbug and Sliding bug has been solved/removed from open.mp just like in MTA? -- DON'T remove it. Some players refuse to play in servers that have it 'disabl...
Expert* Questions and Suggestions 22 12,062 2020-10-13, 08:48 AM
  Thread: OCTOBER 2020 Frequently Asked Questions
Post: RE: OCTOBER 2020 Frequently Asked Questions

Godfather Wrote: (2020-10-13, 10:06 AM) -- Expert* Wrote: (2020-10-13, 08:48 AM) -- XoMoX Wrote: (2020-10-11, 09:15 AM) -- Is Cbug and Sliding bug has been solved/removed from open.mp just like in ...
Expert* Questions and Suggestions 22 12,062 2020-10-15, 12:48 PM
  Thread: will there be voice chat
Post: RE: will there be voice chat

MyU Wrote: (2019-04-17, 05:13 PM) -- As stated it's not planned, but that's the thing. For now general stuff has to be done - then we can continue adding wanted features and go in-depth with more ad...
Expert* Questions and Suggestions 21 16,645 2019-04-17, 05:40 PM
  Thread: Post your code snippets here
Post: RE: Post your code snippets here

As far as i can remember use of goto is considered to be a bad practise, because it can lead to "spaghetti" code. One useful way to use it is to get out of nested loops. Also it's naming convent...
Expert* Pawn Scripting 18 16,441 2020-10-24, 12:40 PM
  Thread: Custom Player Nametags (with HP/armor bars)
Post: RE: Custom Player Nametags (with HP/armor bars)

"This filterscript prevents the famous cleo nametag wallhacks and FakeNick hacks". Nop, old news. ( unless u mean some old cleo that was heavily used back in the day ) Naisu work btw.
Expert* Filterscripts 15 15,482 2020-10-30, 08:45 PM
  Thread: Question about skin and team ...
Post: RE: Question about skin and team ...

DaZzY Wrote: (2020-10-15, 01:10 PM) -- Worm Wrote: (2020-10-15, 12:09 PM) -- DaZzY Wrote: (2020-10-14, 12:52 PM) -- I have tried to do this but work only when military die respawn at this positon...
Expert* Pawn Scripting 12 6,665 2020-10-15, 01:25 PM
  Thread: Question about skin and team ...
Post: RE: Question about skin and team ...

Add delay for 1 - 2 sec after OnPlayerSpawn to RE-Set player pos by skin or use SetPlayerSpawnInfo when player selects team.
Expert* Pawn Scripting 12 6,665 2020-10-15, 12:53 PM
  Thread: Question about skin and team ...
Post: RE: Question about skin and team ...

PHP Code: -- public OnPlayerRequestSpawn(playerid) { if( IsPlayerNPC( playerid ) ) return 1; if( GetPlayerSkin( playerid ) == 287 ) {     SetSpawnInfo( playerid, 0, 0, g_SpawnJustice[ 0 ][ 0 ], g_S...
Expert* Pawn Scripting 12 6,665 2020-10-15, 01:40 PM
  Thread: Question about skin and team ...
Post: RE: Question about skin and team ...

Also, u can try to change spawn pos in: AddPlayerClass. https://www.open.mp/docs/scripting/functions/AddPlayerClass
Expert* Pawn Scripting 12 6,665 2020-10-15, 01:48 PM
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