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Pages (20): « Previous 1 2 3 4 5 … 20 Next »
 
Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: check sa-mp mobile players
Post: RE: check sa-mp mobile players

https://github.com/pawn-lang/YSI-Includes/blob/5.x/YSI_Players/y_android/quick-start.md
Pinch Pawn Scripting 3 319 2021-07-25, 10:41 PM
  Thread: Hydro-Lazer
Post: RE: Hydro-Lazer

pew pew
Pinch General Discussions 1 216 2021-07-24, 11:05 PM
  Thread: server crash
Post: RE: server crash

afaik PawnPlus doesn't work with MySQL (at least on Linux)
Pinch Pawn Scripting 2 196 2021-07-24, 05:21 PM
  Thread: ITD TDE Menu bar is dark
Post: RE: ITD TDE Menu bar is dark

The solution is to add the .txd file to the models folder Also, do not use iPLEOMAX - it's pretty outdated, have this: https://mega.nz/#!N9QgXboL!xOYU0n4DKBxe43YAFOf09qx_aS78DhDckQh4Rttgbc4
Pinch Pawn Scripting 1 172 2021-07-24, 01:44 PM
  Thread: Car jack/stealing detector.
Post: RE: Car jack/stealing detector.

daddy. Wrote: (2021-07-22, 01:58 PM) -- There already is 'IsVehicleOccupied' native in YSF, use that one. https://github.com/IllidanS4/YSF -- ...which does the exact same thing with even more checks ...
Pinch Pawn Scripting 4 355 2021-07-22, 09:13 PM
  Thread: The open.mp should be released
Post: RE: The open.mp should be released

Fingers crossed but man..mid 2021..
Pinch Questions and Suggestions 15 1,142 2021-07-17, 11:01 PM
  Thread: CGEN_MEMORY problem
Post: RE: CGEN_MEMORY problem

#define CGEN_MEMORY 14000 // INCLUDE YSI
Pinch Pawn Scripting 2 274 2021-07-11, 07:55 AM
  Thread: HELP! How to Get Status If The Vehicle go Flipped while destroyed?
Post: RE: HELP! How to Get Status If The Vehicle go Flip...

SetVehicleZAngle(GetPlayerVehicleID(playerid), 0); Just this one line was enough.
Pinch Pawn Scripting 4 348 2021-07-10, 12:50 AM
  Thread: Is this dead or what?
Post: RE: Is this dead or what?

RoughDawg Wrote: (2021-06-12, 08:18 AM) -- Pinch Wrote: (2021-06-07, 10:38 PM) -- offr0ad Wrote: (2021-06-07, 07:00 PM) -- Yes its always that, when you can't finish something then you try to find ...
Pinch General Discussions 13 2,117 2021-07-10, 12:48 AM
  Thread: Pathfinder With CA
Post: RE: Pathfinder With CA

Maybe this will be helpful? https://github.com/kristoisberg/samp-gps-plugin
Pinch Pawn Scripting 2 262 2021-07-05, 09:06 AM
  Thread: How to decrease SetPlayerWantedLevel every 5 seconds?
Post: RE: How to decrease SetPlayerWantedLevel every 5 s...

Eh that's fair, I misread the first sentence
Pinch Pawn Scripting 6 498 2021-07-05, 09:05 AM
  Thread: How to decrease SetPlayerWantedLevel every 5 seconds?
Post: RE: How to decrease SetPlayerWantedLevel every 5 s...

Kwarde Wrote: (2021-07-04, 06:55 PM) -- Alternatively, if you're using YSI you can use y_timers: Code: -- //Somewhere in your script (after including y_timers ofc) ptask DescreaseWantedLevel[5...
Pinch Pawn Scripting 6 498 2021-07-05, 05:58 AM
  Thread: How to convert string to int?
Post: RE: How to convert string to int?

Y_Less Wrote: (2021-07-04, 07:52 PM) -- sscanf is better, it has better error returns and deals with separators. -- Good, you could create a (where not to) use sscanf tutorial tho, it's really not ne...
Pinch Pawn Scripting 4 408 2021-07-05, 04:36 AM
  Thread: How to decrease SetPlayerWantedLevel every 5 seconds?
Post: RE: How to decrease SetPlayerWantedLevel every 5 s...

Code: -- forward DeceraseWantedLevel(playerid); public DecreaseWantedLevel(playerid) { new level = GetPlayerWantedLevel(playerid); if(!level) return; SetPlayerWantedLevel(player...
Pinch Pawn Scripting 6 498 2021-07-04, 07:29 AM
  Thread: help with mysql plugin error
Post: RE: help with mysql plugin error

It's not working perfectly because you're not deleting the cache. Code: -- actorlist = mysql_query(SQLHandle, query); --
Pinch Pawn Scripting 2 293 2021-07-01, 09:57 AM
  Thread: SCM()
Post: RE: SCM()

It's enough, they are all ignorant idiots anyways
Pinch Chat 3 547 2021-06-29, 04:50 AM
  Thread: How to make pasword validation?
Post: RE: How to make pasword validation?

Code: -- public OnPlayerLogin(playerid, bool:success) { if(success) { DeletePVar(playerid, "loginFails"); // Logged in code } else { SetPVarInt(...
Pinch Pawn Scripting 2 358 2021-06-28, 09:41 AM
  Thread: Pawn Coders - Discord server advertisement
Post: RE: Pawn Coders - Discord server advertisement

Y_Less Wrote: (2021-06-25, 08:07 PM) -- You do know there's https://discord.gg/samp with #pawn-help and #pawn-hub, plus now over 10,000 members? -- You know that they ban peoeple there just because o...
Pinch General Discussions 2 437 2021-06-26, 11:54 AM
  Thread: HELP! How to Make Moving, Running, Text Draw With Box ?
Post: RE: HELP! How to Make Moving, Running, Text Draw W...

How hard is it google "YSF sa-mp site:github.com" Anyways https://github.com/IllidanS4/YSF https://github.com/IllidanS4/YSF/wiki
Pinch Pawn Scripting 8 712 2021-06-26, 11:53 AM
  Thread: How can I make players invincible?
Post: RE: How can I make players invincible?

Otakeiro Wrote: (2021-06-26, 07:06 AM) -- Just set your life at a high value. Code: -- SetPlayerHealth(playerid, 999999.0); -- -- That's by no means invicible
Pinch Pawn Scripting 3 378 2021-06-26, 11:52 AM
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