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Pages (7): « Previous 1 2 3 4 5 … 7 Next »
 
Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: [Duda] MySQL...
Post: RE: [Duda] MySQL...

Sugiero que utilices un sistema implementable como samp-account (https://www.burgershot.gg/showthread.php?tid=1419). Manejar datos de usuarios es un tema sensible. Si no conoces MySQL deberias aprende...
Markski Programación 3 1,796 2020-12-19, 02:36 PM
  Thread: Best way to load data from database (MySQL r41)
Post: RE: Best way to load data from database (MySQL r41...

For most intents and purposes that is probably fine. High frequency database operations is what you should worry about as stated by Pinch, and in those cases the best way to optimize is by decreasing ...
Markski Pawn Scripting 6 3,214 2020-12-19, 03:08 AM
  Thread: samp-account
Post: RE: samp-account

This is very cool. A streamlined, simple installation user account system with support for custom fields is something that was never -properly- done before to my knoweldge.
Markski Libraries 5 3,770 2020-12-19, 02:58 AM
  Thread: Disappearance of dynamic objects
Post: RE: Disappearance of dynamic objects

I've faced this error a few times, avoiding it comes down to following two key practices: - Always check if a dynamic object is valid with IsValidDynamicObject(objectid) before destroying it. - Wh...
Markski Pawn Scripting 4 2,081 2020-12-19, 02:54 AM
  Thread: vModData - Component helpers
Post: vModData - Component helpers

vModData is a simple include which provides helpers for components. Helpers include getters for component names, slots and categories, as well as functions that return wether a vehicle is compatible ...
Markski Libraries 0 962 2020-12-19, 02:41 AM
  Thread: [INCLUDE] vModData
Post: [INCLUDE] vModData

Nada, un simple include con helpers para componentes/tunning en SA-MP. Sirve para obtener nombre, precios, categorias de componentes, entre otras cosas. https://github.com/markski1/mrks_vModData...
Markski Spanish/Español 1 1,176 2020-12-19, 02:37 AM
  Thread: Things from a town
Post: RE: Things from a town

This looks very cool.
Markski Videos and Screenshots 4 4,534 2020-04-25, 10:36 PM
  Thread: Ban system by Hardware ID/Serial
Post: RE: Ban system by Hardware ID/Serial

By manipulated I meant manipulated by the client, which is essentially what you said.
Markski Questions and Suggestions 31 32,839 2020-04-21, 11:45 PM
  Thread: Float bug ?
Post: RE: Float bug ?

This is a floating point accuracy issue. It can be better seen when looking at the numbers on a larger scale. Code: -- 1.50999 1.51999 1.52999 1.53999 1.54999 1.55999 1.57000 1.58000 1.590...
Markski Pawn Scripting 1 2,025 2020-04-19, 05:49 PM
  Thread: Ban system by Hardware ID/Serial
Post: RE: Ban system by Hardware ID/Serial

Tama Wrote: (2019-10-24, 08:28 AM) -- Markski Wrote: (2019-10-15, 04:43 PM) -- Tama Wrote: (2019-10-01, 04:34 AM) -- Ban system with gpci + ip? Double check, double fun LMAO XD Why you need o...
Markski Questions and Suggestions 31 32,839 2020-04-19, 04:12 AM
  Thread: Object disappear problem
Post: RE: Object disappear problem

I would suggest for the sake of standard compliance that you use INVALID_OBJECT_ID instead of -1 for this. As far as functionality goes the solution works either way, of course.
Markski Pawn Scripting 5 4,717 2020-04-19, 04:06 AM
  Thread: Your thoughts on SAMP 0.3.DL compatibility
Post: RE: Your thoughts on SAMP 0.3.DL compatibility

There'd be no harm in it, I guess. But I reckon adding DL features should only be a priority when the main server software is functional within reason, and fully backwards compatible with Pawn scripts...
Markski Development Updates 46 42,117 2020-04-19, 04:03 AM
  Thread: ¿Que se sabe de OPEN-MP?
Post: RE: ¿Que se sabe de OPEN-MP?

qwerty Wrote: (2020-03-07, 07:31 PM) -- otro proyecto fracasado de Y_Less. Se te cagan de risa en el discord de SA-MP, pasan un video con un tren lagueado y preguntan si es openmp porque se esta lagu...
Markski Offtopic 5 10,159 2020-03-07, 07:57 PM
  Thread: Ban system by Hardware ID/Serial
Post: RE: Ban system by Hardware ID/Serial

Tama Wrote: (2019-10-01, 04:34 AM) -- Ban system with gpci + ip? Double check, double fun LMAO XD Why you need only hadware ID ban if you can ban someone with IP PLUS GPCI function, first you n...
Markski Questions and Suggestions 31 32,839 2019-10-15, 04:43 PM
  Thread: Burgershot.gg Mobile Version
Post: RE: Burgershot.gg Mobile Version

I think enabling the Tapatalk plugin for mobile access would be a lot more productive than making modifications to the mobile layout IMO
Markski Questions and Suggestions 1 2,359 2019-09-24, 05:15 PM
  Thread: SA-MP Weapon statistics table
Post: SA-MP Weapon statistics table

Just a small table with statistics of most guns in SA-MP. https://mrks.cf/SA-MP_Weapons
Markski Releases 2 4,335 2019-09-09, 05:53 PM
  Thread: Function "Player Collisions"
Post: RE: Function "Player Collisions"

I like this idea. Not sure how possible it'd be to disable player colission meshes but still having hit detection
Markski Questions and Suggestions 2 3,335 2019-09-06, 05:23 PM
  Thread: argument type mismatch (argument 4)
Post: RE: argument type mismatch (argument 4)

It'd be useful to see how you defined all the variables you're sending there. Furthermore, the reason for the delayed reply is that the Support forum isn't for this - You want to use the Pawn Scrip...
Markski Support 2 3,974 2019-08-21, 03:43 PM
  Thread: Discord Connector
Post: RE: Discord Connector

We need to see what your SendDC function looks like. Also, OnPlayerCommandPerformed isn't a callback I've heard of. Is it part of your command engine? Have you checked it receives the parameters th...
Markski Pawn Scripting 3 4,058 2019-08-21, 03:40 PM
  Thread: [Showcase/Map] Medieval Island
Post: RE: [Showcase/Map] Medieval Island

This is borderline or outright the best custom mapping job I've seen on San Andreas. You did a great job.
Markski Videos and Screenshots 8 7,846 2019-08-21, 03:36 PM
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