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Post Author Forum Replies Views Posted [asc]
  Thread: Audio plugin error (linux)
Post: Audio plugin error (linux)

Whenever I turn on my server I'm getting this message in the logs *** Audio Plugin: Error binding endpoint for acceptor: Address already in use As a result my filterscript doesn't work, how do I sol...
Otakeiro Pawn Scripting 0 137 2021-07-26, 01:25 AM
  Thread: SCM()
Post: RE: SCM()

Wtf? translation was kind of bizarre
Otakeiro Programming 4 570 2021-07-03, 02:37 AM
  Thread: Run sa-mp server in android terminal
Post: RE: Run sa-mp server in android terminal

After a long search I found what I wanted. https://youtu.be/GWWJIA3t2ok Yes, it is possible to run on termux, thanks to Banditul and Y_Less for having answered beforehand
Otakeiro Programming 3 498 2021-07-02, 08:41 AM
  Thread: How can I make players invincible?
Post: RE: How can I make players invincible?

Just set your life at a high value. Code: -- SetPlayerHealth(playerid, 999999.0); --
Otakeiro Pawn Scripting 3 378 2021-06-26, 07:06 AM
  Thread: How are the laws out there?
Post: How are the laws out there?

Ultimamente nossos policiais estão sofrendo correndo atrás de Lázaro (400 soldados atrás de 1 pessoa), eles cercaram a área e ainda não pegaram o infeliz. Ele estava na prisão, tinha direito a uma ...
Otakeiro Life 0 480 2021-06-24, 01:19 PM
  Thread: Extended vehicle rotation
Post: Extended vehicle rotation

Is there any way to set/get the vehicle rotation like we do with objects? Example:   - SetObjectRot(objectid, Float:RotX, Float:RotY, Float:RotZ);   - GetObjectPos(objectid, &Float:X, &Float:Y, &...
Otakeiro Pawn Scripting 2 318 2021-06-23, 08:01 PM
  Thread: Run sa-mp server in android terminal
Post: Run sa-mp server in android terminal

I tried to find out more, found that I can use a terminal to run programs. My idea is to use a mobile terminal for tests with mobile devices, if it is functional it will be handy for those who trav...
Otakeiro Programming 3 498 2021-06-23, 04:50 PM
  Thread: Car Respawn
Post: RE: Car Respawn

Code: -- public OnVehicleDeath(vehicleid, killerid) { DestroyVehicle(vehicleid); return 1; } --
Otakeiro Pawn Scripting 1 409 2021-06-12, 02:37 PM
  Thread: Get coordinates where the player is looking!
Post: Get coordinates where the player is looking!

I intend to do something similar to the gravitygun while holding an object at 10.0 away the front of the player, but I do not know which function to use so that when the player looks up this object fl...
Otakeiro Pawn Scripting 3 651 2021-06-02, 08:58 PM
  Thread: [Sorted out] Update attached objects
Post: RE: Update attached objects

Radical Wrote: (2021-06-02, 08:58 AM) -- UpdateAttachedDynamicObjectPos(objectid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz); Code: -- UpdateAttachedDynamicObjectPos(objectid, Float:x...
Otakeiro Pawn Scripting 4 587 2021-06-02, 07:19 PM
  Thread: [Sorted out] Update attached objects
Post: [Sorted out] Update attached objects

Pretendo fazer uma StroboLights para veículos, vou usar luzes para o protótipo.  Eu uso o Streamer para criar objetos dinâmicos e anexá-los, mas ... como atualizar a posição dos objetos anexados sem ...
Otakeiro Pawn Scripting 4 587 2021-06-02, 02:48 AM
  Thread: Get the status of a traffic light
Post: Get the status of a traffic light

EI know there was an include like that, does anyone have any traces of it? I really need it for my bot taxi system.
Otakeiro Pawn Scripting 1 421 2021-05-30, 06:37 PM
  Thread: [AJUDA]EditDynamicObject
Post: RE: [AJUDA]EditDynamicObject

Nenhum apk tem suporte a editar objetos! Mas tem suporte a ver-los se movimentando, entao você pode criar um script para simular essa função utilizando dos botões presentes na tela do mobile (ALT, F,...
Otakeiro Portuguese/Português 2 2,146 2021-01-24, 06:35 AM
  Thread: Military technology
Post: RE: Military technology

XD We Brazilians even wanted to be armed and safe, but because of the mimimi generation we have to fight bandits with flowers
Otakeiro Tech 6 6,651 2021-01-24, 06:04 AM
  Thread: [HELP]SetVehicleZAngle
Post: RE: [HELP]SetVehicleZAngle

new float:r; GetVehicleZAngle(vehicleid, r); // Para carrega-la... SetVehicleZAngle(vehicleid, r); // Ela apenas altera o ângulo
Otakeiro Programación 2 1,915 2020-11-13, 03:25 PM

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