Burgershot
  • Home
  • Members
  • Team
  • Help
  • Search
  • Register
  • Login
  • Home
  • Members
  • Help
  • Search
Burgershot Search Results

Pages (2): 1 2 Next »
Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: Coronavirus thread
Post: RE: Coronavirus thread

Just hit 5.00 million cases milestone , congrats everyone. EDIT: Ok, this is the last one , don't ban me pls.
mouiz Chat 11 17,447 2020-05-21, 11:58 AM
  Thread: Dark Maccer Skin
Post: RE: Dark Maccer Skin

Looks like a silhouette, nvm it's really good
mouiz Videos and Screenshots 2 2,832 2020-05-14, 05:29 PM
  Thread: Coronavirus thread
Post: RE: Coronavirus thread

Just hit 4.37 million cases milestone , congrats everyone.
mouiz Chat 11 17,447 2020-05-14, 05:25 PM
  Thread: San Andreas memes
Post: RE: San Andreas memes

Fake, he doesn't shoot when you're near the train.
mouiz Videos and Screenshots 2 2,570 2020-04-18, 09:46 AM
  Thread: Coronavirus thread
Post: RE: Coronavirus thread

Just hit 2 million cases milestone , congrats everyone.
mouiz Chat 11 17,447 2020-04-16, 10:41 AM
  Thread: ColAndreas not supported in 0.3.dl ? or i'm doing something wrong ?
Post: RE: ColAndreas not supported in 0.3.dl ? or i'm do...

Jarnokai Wrote: (2020-03-30, 04:05 PM) -- mouiz Wrote: (2020-03-29, 12:56 PM) -- NVM, Fixed! -- It would be helpful for other people if you explained us what your initial problem was and how you we...
mouiz Pawn Scripting 4 4,055 2020-04-04, 05:47 PM
  Thread: ColAndreas not supported in 0.3.dl ? or i'm doing something wrong ?
Post: RE: Include doesn't work in 3.dl ?

I just tested the CA_RayCastLine function, it does not work in 0.3.dl, any solution for that ?
mouiz Pawn Scripting 4 4,055 2020-03-29, 04:06 PM
  Thread: ColAndreas not supported in 0.3.dl ? or i'm doing something wrong ?
Post: ColAndreas not supported in 0.3.dl ? or i'm doing ...

NVM, Fixed!
mouiz Pawn Scripting 4 4,055 2020-03-29, 12:56 PM
  Thread: Updating a pawn script without "gmx"
Post: RE: Updating a pawn script without "gmx"

Not possible without increasing alot of memory/cpu usage.
mouiz Questions and Suggestions 6 5,756 2020-01-17, 11:39 AM
  Thread: This is pure art
Post: This is pure art

If i'm allowed to share links here : https://www.youtube.com/watch?v=PzQf0i1Vw88 (https://www.youtube.com/watch?v=PzQf0i1Vw88)
mouiz Art 1 4,002 2019-08-26, 06:13 PM
  Thread: Question about enumerators
Post: Question about enumerators

EDIT: nvm, found the answer.
mouiz Pawn Scripting 0 1,498 2019-07-25, 08:42 AM
  Thread: A weird problem with includes
Post: RE: A weird problem with includes

Ok, thanks both
mouiz Pawn Scripting 7 7,455 2019-07-14, 04:51 PM
  Thread: A weird problem with includes
Post: RE: A weird problem with includes

When i put the 'mode_dogfight.pwn' in the pawno > include folder and change the path in the script, it works but i want it to be in the gamemodes folder...
mouiz Pawn Scripting 7 7,455 2019-07-14, 01:34 PM
  Thread: A weird problem with includes
Post: RE: A weird problem with includes

Does not work either way :/
mouiz Pawn Scripting 7 7,455 2019-07-14, 01:29 PM
  Thread: A weird problem with includes
Post: A weird problem with includes

Quote: -- #include #include -- These are ^ two includes in the 'gamemodes/modes' folder. If i arrange them like this:  Quote: -- #include #include -- the 'mode_dogfight' wo...
mouiz Pawn Scripting 7 7,455 2019-07-14, 01:00 PM
  Thread: What would you start?
Post: What would you start?

If you had 100-500$ to start something profitable, what would it be ? Take it as a challenge ..
mouiz Life 3 4,632 2019-07-12, 07:42 AM
  Thread: How to solve this !? (Difficulty: Expert)
Post: RE: How to solve this !? (Difficulty: Expert)

Ty Man +rep
mouiz Pawn Scripting 2 3,382 2019-07-07, 07:38 PM
  Thread: Better way of doing this ?
Post: Better way of doing this ?

Is there a better way of getting the size of an enum ? Code: -- enum modes {     MODE_fgrs,     MODE_gdsrg,     MODE_lol,     MODE_third }; new Modes [modes]; new size = sizeof (Modes); --
mouiz Pawn Scripting 1 2,722 2019-07-07, 06:38 PM
  Thread: How to solve this !? (Difficulty: Expert)
Post: How to solve this !? (Difficulty: Expert)

I want to clear all the elements of an enumerator in an automatic manner using a stock so i won't need to update this stock everytime i add a new variable/element to the enum. But there is a problem, ...
mouiz Pawn Scripting 2 3,382 2019-07-07, 06:05 PM
  Thread: Another platform for coding.
Post: RE: Another platform for coding.

Thanks for suggesting, didn't knew GoDot and Unreal use c++
mouiz Programming 10 9,630 2019-06-24, 10:09 AM
Pages (2): 1 2 Next »

© Burgershot - Powered by our Community and MyBB Original Theme by Emerald