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Post Author Forum Replies Views Posted [asc]
  Thread: how to load every user.ini in scriptfiles using YINI
Post: RE: how to load every user.ini in scriptfiles usin...

There's still a new line between "username" and ".ini"
Kwarde Pawn Scripting 31 9,307 2021-02-14, 02:38 PM
  Thread: how to load every user.ini in scriptfiles using YINI
Post: RE: how to load every user.ini in scriptfiles usin...

Ah I see. You used filemode io_write. io_write clears the entire file before writing to it. You'll need io_append. https://open.mp/nl/docs/scripting/functions/fopen As for checking GSFLevel, just l...
Kwarde Pawn Scripting 31 9,307 2021-02-14, 01:53 PM
  Thread: how to load every user.ini in scriptfiles using YINI
Post: RE: how to load every user.ini in scriptfiles usin...

Why is it still not working? What do the logs say? As for the question, what kind of specific stuff are you talking about? (The answer is yes anyway)
Kwarde Pawn Scripting 31 9,307 2021-02-14, 12:19 PM
  Thread: how to load every user.ini in scriptfiles using YINI
Post: RE: how to load every user.ini in scriptfiles usin...

Cannot open or create file: === scriptfiles/Users/mems .in === Seems it is read as "scriptfiles/Users/mems\n.in" While reading your code just now: Quote: -- format(string, 28, "scriptfiles/U...
Kwarde Pawn Scripting 31 9,307 2021-02-14, 11:57 AM
  Thread: how to load every user.ini in scriptfiles using YINI
Post: RE: how to load every user.ini in scriptfiles usin...

You usually don't have to include "params[]" when not using it, thus: CMD:test(playerid). That way you don't have to use pragma unused. Runtime error 19 means the file or function is not found (as it ...
Kwarde Pawn Scripting 31 9,307 2021-02-14, 09:12 AM
  Thread: Gamemode does not compile using YSI includes
Post: RE: Gamemode does not compile using YSI includes

Frajola Wrote: (2021-01-31, 09:46 PM) -- It worked, but it gave me several problems with const, but everything is already solved. thank you. -- Actually, this was already there. The stock compiler ho...
Kwarde Support 3 1,644 2021-02-13, 05:24 PM
  Thread: SRV Record
Post: RE: SRV Record

You need an A record that points a domain to an IP. Assuming you already have that (since you are asking for a SRV record), here is more info: https://en.wikipedia.org/wiki/SRV_record For SAMP your r...
Kwarde Support 3 1,372 2021-02-13, 05:21 PM
  Thread: how to load every user.ini in scriptfiles using YINI
Post: RE: how to load every user.ini in scriptfiles usin...

You can use FileManager for that: https://github.com/JaTochNietDan/SA-MP-FileManager There is already an example on the Github page that shows you how to read files in a directory.
Kwarde Pawn Scripting 31 9,307 2021-02-13, 06:56 AM
  Thread: [HELP!] Filescript giving me errors for a week
Post: RE: [HELP!] Filescript giving me errors for a week

Run time error 19 (file or function not found) means a function used in the mode (more specifically a native function: a function declared with "native", eg. "native print(const string[])") wasn't fou...
Kwarde Pawn Scripting 2 1,256 2021-02-10, 07:37 PM
  Thread: warning 219: local variable "i" shadows a variable at a preceding level
Post: RE: warning 219: local variable "i" shadows a vari...

Quote: -- he other warnings that i have is : warning 213: tag mismatch: expected tags "Float", or none ("_"); but found "PlayerText" BECAUSE: -- Note the definition of function SetTimerEx: Code: -- ...
Kwarde Pawn Scripting 5 2,403 2021-02-10, 07:29 PM
  Thread: Optimization in pawno.
Post: RE: Optimization in pawno.

Let's ignore the misplaced semicolon after public test() in both cases. You don't have to worry about optimizations like these runtime wise. From https://github.com/pawn-lang/YSI-Includes/blob/5.x/YS...
Kwarde Pawn Scripting 4 2,569 2020-12-04, 07:56 PM
  Thread: Hide Audio Stream Message?
Post: RE: Hide Audio Stream Message?

You can't hide it server-wise indeed. However, you can use /audiomsg (I believe that's the right command) to hide those messages for yourself.
Kwarde Pawn Scripting 5 2,531 2020-11-29, 05:20 PM
  Thread: Random letters and numbers
Post: RE: Random letters and numbers

When printing a single character (which is just a number), use %c (which stands for character, obviously). %s is for strings (arrays). Also be more specific. "It doesn't work". What doesn't work? Does...
Kwarde Pawn Scripting 4 2,451 2020-11-26, 02:27 AM
  Thread: Incompatibility with the JunkBuster
Post: RE: Incompatibility with the JunkBuster

Quote: -- error 021: symbol already defined: "JBC_GetPlayerSpeed" -- Quote: -- JBC_GetPlayerSpeed is already defined. -- Quote: -- I think it was because that part was already defined in the JunkBu...
Kwarde Pawn Scripting 5 2,959 2020-11-12, 10:35 PM
  Thread: Incompatibility with the JunkBuster
Post: RE: Incompatibility with the JunkBuster

I can't magically look into your computer and see what the exact code is. Anyway, "error 025: function heading differs from prototype" This means that a public function's arguments doesn't match i...
Kwarde Pawn Scripting 5 2,959 2020-11-12, 07:10 AM
  Thread: Custom Player Nametags (with HP/armor bars)
Post: RE: Custom Player Nametags (with HP/armor bars)

Bork Wrote: (2019-04-15, 09:43 AM) -- I've added you as a collaborator. If you accept the link I sent to your inbox you should then be able to clone the repository and push/pull as you wish. :) -- ...
Kwarde Filterscripts 15 15,482 2020-10-30, 08:38 PM
  Thread: Problem with a fuel system when car respawn ...
Post: RE: Problem with a fuel system when car respawn ....

OnVehicleSpawn() https://wiki.open.mp/docs/scripting/callbacks/OnVehicleSpawn
Kwarde Pawn Scripting 1 1,300 2020-10-25, 02:08 AM
  Thread: Help with Custom Weapon Names
Post: RE: Help with Custom Weapon Names

There are multiple ways to do it. Personally, I would use an array holding all the desired weapon names, something like this: Code: -- enum { TEAM_CIVILIAN = 1, TEAM_LEO, //Law Enforcment O...
Kwarde Pawn Scripting 5 3,276 2020-10-24, 09:28 AM
  Thread: PlayAudioStreamForPlayer Not Working
Post: RE: PlayAudioStreamForPlayer Not Working

I'm using a mode that does call .mp3 files and as far as I'm aware I'm not using a plugin for that (using SAMP's native function anyway). Just checked, supported by default are: mp3, ogg/vorbis and p...
Kwarde Pawn Scripting 2 1,943 2020-10-23, 09:33 PM
  Thread: Dynamic Rental Vehicles - SQLite (for beginners)
Post: RE: Dynamic Rental Vehicles - SQLite (for beginner...

-nvm-
Kwarde Filterscripts 2 3,533 2020-10-22, 10:53 AM
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