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Post Author Forum Replies Views Posted [asc]
  Thread: Your thoughts on SAMP 0.3.DL compatibility
Post: RE: Your thoughts on SAMP 0.3.DL compatibility

Manyula Wrote: (2020-04-22, 03:33 PM) -- Freeze Wrote: (2020-04-22, 10:41 AM) -- And many are also waiting for the opportunity to add new cars, weapons and animations. Whether they are from the GTA...
BloodMaster Development Updates 46 42,117 2020-04-27, 11:20 PM
  Thread: Turfs (formerly gangzones) module
Post: RE: Turfs (formerly gangzones) module

It would be good to have something like OnPlayerEnter/LeaveTurf aswell
BloodMaster Development Updates 13 14,164 2019-10-27, 09:52 PM
  Thread: This forum makes me be fat
Post: RE: This forum makes me be fat

gomedy cold
BloodMaster Chat 10 10,678 2019-07-21, 08:59 AM
  Thread: Balkan
Post: RE: Balkan

Tako treba
BloodMaster Ex-Yu 165 84,735 2019-05-02, 07:09 AM
  Thread: DIALOG_STYLE_PASSWORD_SECURE
Post: RE: DIALOG_STYLE_PASSWORD_SECURE

Sasino97 Wrote: (2019-04-30, 08:03 AM) -- Yes, the server scripter could still access the plain text password by using plugins that intercept the data sent between the server and the client, -- If t...
BloodMaster Questions and Suggestions 4 5,089 2019-04-30, 02:27 PM
  Thread: Mod name
Post: RE: Mod name

I agree 100% San Andreas Online sounds very appealing and SEO friendly. I mean... I think Burgershot MP would attract more players than open.mp
BloodMaster Questions and Suggestions 8 7,735 2019-04-29, 04:53 PM
  Thread: Official server listing
Post: RE: Official server listing

Sasino97 Wrote: (2019-04-29, 10:46 AM) -- BloodMaster Wrote: (2019-04-29, 09:17 AM) -- Sasino97 Wrote: (2019-04-29, 09:12 AM) -- I don't like the one list idea, I support the idea of an interface t...
BloodMaster Questions and Suggestions 11 11,354 2019-04-29, 12:23 PM
  Thread: Official server listing
Post: RE: Official server listing

Sasino97 Wrote: (2019-04-29, 09:12 AM) -- I don't like the one list idea, I support the idea of an interface that looks like this: https://i.ibb.co/JQMC0D6/image.png As well as a list of servers that...
BloodMaster Questions and Suggestions 11 11,354 2019-04-29, 09:17 AM
  Thread: Don't make open.mp a "custom engine that you can mod"
Post: RE: Don't make open.mp a "custom engine that you c...

Godfather Wrote: (2019-04-28, 08:43 AM) -- BloodMaster Wrote: (2019-04-27, 04:35 PM) -- iReal Worlds Wrote: (2019-04-27, 02:21 PM) -- My solution would be to greet new players with a list of the mo...
BloodMaster Questions and Suggestions 44 39,315 2019-04-28, 11:04 AM
  Thread: Don't make open.mp a "custom engine that you can mod"
Post: RE: Don't make open.mp a "custom engine that you c...

iReal Worlds Wrote: (2019-04-27, 02:21 PM) -- My solution would be to greet new players with a list of the most popular servers on open.mp, when they open the custom launcher (which should be matured...
BloodMaster Questions and Suggestions 44 39,315 2019-04-27, 04:35 PM
  Thread: Don't make open.mp a "custom engine that you can mod"
Post: RE: Don't make open.mp a "custom engine that you c...

Godfather Wrote: (2019-04-27, 09:50 AM) -- And you can't make comparison about sa-mp with mta, or both of them with another game. -- But I just did.
BloodMaster Questions and Suggestions 44 39,315 2019-04-27, 12:26 PM
  Thread: Don't make open.mp a "custom engine that you can mod"
Post: RE: Don't make open.mp a "custom engine that you c...

iReal Worlds Wrote: (2019-04-26, 11:30 PM) -- Okay, I have read what you want, but what I can't find in your post is why. Why add this limitations to developers?  -- Because this is San Andreas and...
BloodMaster Questions and Suggestions 44 39,315 2019-04-27, 07:38 AM
  Thread: Open:MP and MTA:SA
Post: RE: Open:MP and MTA:SA

Fearful Wrote: (2019-04-26, 08:28 AM) -- Like open.mp wants to implement additional languages, we'd add Pawn as an additional language to MTA (incl. SA:MP's scripting API). -- The question is then,...
BloodMaster Questions and Suggestions 36 29,378 2019-04-27, 12:04 AM
  Thread: Open.MP API
Post: RE: Open.MP API

iReal Worlds Wrote: (2019-04-25, 10:57 PM) -- The idea is to detect all keys so we can have custom hotkeys. Your idea would unneccessarily limit server developers -- You don't need them. You alread...
BloodMaster Questions and Suggestions 26 23,258 2019-04-26, 09:27 AM
  Thread: Open:MP and MTA:SA
Post: RE: Open:MP and MTA:SA

ohmios Wrote: (2019-04-26, 01:29 AM) -- BloodMaster Wrote: (2019-04-25, 11:37 PM) -- Well, we're stuck with pawn from 2006... So yeah -- Isn't Pawn older than that? -- Well, it is, but believe it o...
BloodMaster Questions and Suggestions 36 29,378 2019-04-26, 09:20 AM
  Thread: Open:MP and MTA:SA
Post: RE: Open:MP and MTA:SA

iReal Worlds Wrote: (2019-04-25, 10:47 PM) -- Yeah, MTA is cool and all, but... Lua... Srsly? -- Well, we're stuck with pawn from 2006... So yeah
BloodMaster Questions and Suggestions 36 29,378 2019-04-25, 11:37 PM
  Thread: Open:MP and MTA:SA
Post: RE: Open:MP and MTA:SA

I am in no way representing open.mp community in this post, but here's what I think. If we, players, wanted to play/develop MTA, we would. SA-MP is a mod that's supposed to keep the credibility ...
BloodMaster Questions and Suggestions 36 29,378 2019-04-25, 07:53 PM
  Thread: Open.MP API
Post: RE: Open.MP API

I do agree that maybe we need more keys, but, I suggest adding "Custom Key 1" "Custom Key 2" "Custom Key 3" To the client, where the player himself can dictate which key is which. If you hardcod...
BloodMaster Questions and Suggestions 26 23,258 2019-04-25, 03:09 PM
  Thread: Don't make open.mp a "custom engine that you can mod"
Post: RE: Don't make open.mp a "custom engine that you c...

drauxen Wrote: (2019-04-23, 08:03 PM) -- Message to Kalcor, Y_Less and anyone who want to mod a game: BloodMaster Wrote: (2019-04-23, 08:09 AM) -- I am not trying to insult you, but if you're doing...
BloodMaster Questions and Suggestions 44 39,315 2019-04-24, 03:40 PM
  Thread: Don't make open.mp a "custom engine that you can mod"
Post: RE: Don't make open.mp a "custom engine that you c...

Codeah Wrote: (2019-04-23, 07:06 AM) -- BloodMaster Wrote: (2019-04-20, 10:05 AM) --  -Don't add the ability to remove HUD  -Don't add custom vehicles. At least, not fully.  -Don't make custom ski...
BloodMaster Questions and Suggestions 44 39,315 2019-04-23, 08:09 AM
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