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Post Author Forum [desc] Replies Views Posted
  Thread: Problems with servers after updating YSI to latest version
Post: Problems with servers after updating YSI to latest...

Hi guys I have some problems after I'm update my YSI to 5.5.301 (latest version) My server stop to work one time per day Code: -- [20:02:05] Long callback execution detected (hang or performan...
GospodinX Pawn Scripting 1 435 2021-05-30, 07:14 PM
  Thread: Problem with percentage
Post: RE: Problem with percentage

Pinch Wrote: (2020-12-22, 11:36 AM) -- Because -2³¹-1 is the max value a single variable can store and as soon as you can try to go beyond that value, it overflows and starts going backwards... Tr...
GospodinX Pawn Scripting 3 1,747 2020-12-22, 10:45 PM
  Thread: Long callback execution detected (hang or performance issue)
Post: Long callback execution detected (hang or performa...

Hi guys My crash detect log is full with this error Code: -- Long callback execution detected (hang or performance issue) AMX backtrace: #0 0082299c in public WoodGrowing () at -- (every ...
GospodinX Pawn Scripting 2 1,113 2021-03-07, 10:12 AM
  Thread: Function Get ID by name
Post: Function Get ID by name

I have a function IDByName, as the name of the function says I want to get id by player name. Function: Code: -- IdByName(const name[]) { new iPlayer,names[MAX_PLAYER_NAME]; iPlayer = 999; fo...
GospodinX Pawn Scripting 6 1,244 2021-03-16, 01:34 PM
  Thread: Function Get ID by name
Post: RE: Function Get ID by name

Y_Less Wrote: (2021-03-16, 01:42 PM) -- Use sscanf - `u` already does this. -- Of course I use sscanf,but not for this. For example I have two players in database  GospodinX (online) Gospodin ...
GospodinX Pawn Scripting 6 1,244 2021-03-16, 04:22 PM
  Thread: Function Get ID by name
Post: RE: Function Get ID by name

Y_Less Wrote: (2021-03-16, 04:30 PM) -- Hmm, I see.  That should be something sscanf can do - in fact I thought it was.  I thought `MATCH_NAME_PARTIAL` would change that, but it seems that just chang...
GospodinX Pawn Scripting 6 1,244 2021-03-16, 06:39 PM
  Thread: Problem with percentage
Post: Problem with percentage

Hi guys I use percentage for many things in my SA-MP server.(discounts,tax etc),but I have some problems with it. For "small" numbers it work pretty nice. Code: Code: -- new result = PERC...
GospodinX Pawn Scripting 3 1,747 2020-12-22, 10:32 AM
  Thread: Dual monitors with San Andreas
Post: RE: Dual monitors with San Andreas

LaszloR1 Wrote: (2021-03-18, 09:36 AM) -- Hi! It is very possible to use multiple monitors with SA-MP. Does GTA freeze in the not responding and then crashing sense or do you mean it just not moving ...
GospodinX Tech 4 2,117 2021-03-18, 10:06 AM
  Thread: Dual monitors with San Andreas
Post: RE: Dual monitors with San Andreas

I will try it now. Thank you
GospodinX Tech 4 2,117 2021-03-18, 12:05 PM
  Thread: Dual monitors with San Andreas
Post: Dual monitors with San Andreas

Hi guys Does anyone use dual monitors for GTA? Is possible to use one monitor for GTA and second for other things(scripting,reading forum, facebook etc) I have problem with it.When I switch to ...
GospodinX Tech 4 2,117 2021-03-17, 08:15 PM

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