Burgershot
Whitelist System - Printable Version

+- Burgershot (https://www.burgershot.gg)
+-- Forum: SA-MP (https://www.burgershot.gg/forumdisplay.php?fid=3)
+--- Forum: General Discussions (https://www.burgershot.gg/forumdisplay.php?fid=6)
+--- Thread: Whitelist System (/showthread.php?tid=1795)



Whitelist System - Genon_May - 2021-03-23

Hey, im wondering does anyone know where i can find a whitelist system for samp. There used to be a few on the samp forums but cant reach them right now since they are down. If anyone knows where i can find one (english version) i would be very grateful


RE: Whitelist System - Pinch - 2021-03-23

I don't have one, you can check the old forum's web archive but why don't you just create one yourself? It's like 7-8 minutes max (including time it takes to create a table)


RE: Whitelist System - RhaegarX - 2021-03-23

(2021-03-23, 08:42 AM)Genon_May Wrote: Hey, im wondering does anyone know where i can find a whitelist system for samp. There used to be a few on the samp forums but cant reach them right now since they are down. If anyone knows where i can find one (english version) i would be very grateful

If you use MySQL, the initial logic of the system would be this:
PHP Code:
public OnPlayerConnect(playerid)
{
      new query[60], str[16];
      // SQL query that checks if the player's IP is in the whitelist table
      GetPlayerIp(playeridstrsizeof(str));
      mysql_format(ConexaoSQLquerysizeof(query), "SELECT `*` FROM `whitelist` WHERE `ip` = '%s'"str);
      mysql_tquery(ConexaoSQLquery"OnVerifiedWhiteList""i"playerid);
}

forward OnVerifiedWhiteList(playerid);
public 
OnVerifiedWhiteList(playerid)
{
    // if the player is on the whitelist
    if (cache_num_rows() > 0)
    {
        // Player Login
    }
    // if the player is not on the whitelist
    else
    {
        Kick(playerid);
    }
    return 1;




RE: Whitelist System - Genon_May - 2021-03-23

Hey thanks for trying to help me i really appreciate it. I found one already today after 1 hour of googling xd, already implemented on my server, sorry for the incovenience.