[Suggestion] Per-Player Stuff - Printable Version +- Burgershot (https://www.burgershot.gg) +-- Forum: open.mp (https://www.burgershot.gg/forumdisplay.php?fid=40) +--- Forum: Questions and Suggestions (https://www.burgershot.gg/forumdisplay.php?fid=42) +--- Thread: [Suggestion] Per-Player Stuff (/showthread.php?tid=1087) |
Per-Player Stuff - Pinch - 2020-05-12 There are many "Player" natives and I dunno what Kye was thinking about when creating these but some already do what I am intending to suggest and some just have that Player prefix before the native name and that's all... For example, PVars are automatically set back to default values when a player disconnects Player TextDraws are automatically destroyed too So what about player objects and similar natives? It's literally just a word "Player" in cases like this I think that everything related to Player (per-player) should automatically be destroyed or set to default values on player disconnects by the API... + or -? Doesn't matter! Just state your opinion on this, please! EDIT: This is not just because I am lazy but because this clutters our scripts as it can be done internally by the API (faster than we'd do in pure PAWN too)... |