[Pawn] Car jack/stealing detector. - Printable Version +- Burgershot (https://www.burgershot.gg) +-- Forum: SA-MP (https://www.burgershot.gg/forumdisplay.php?fid=3) +--- Forum: Pawn Scripting (https://www.burgershot.gg/forumdisplay.php?fid=10) +--- Thread: [Pawn] Car jack/stealing detector. (/showthread.php?tid=2184) |
Car jack/stealing detector. - Ambarita - 2021-07-20 So I want to make an admin warning message if a player car jack/steal a vehicle that is being occupied by someone. Is there a function to check if the vehicle is occupied? or maybe a function that would help me make this code. If not, any idea that would help me? RE: Car jack/stealing detector. - Next - 2021-07-20 This can help: PHP Code: IsVehicleOccupied(vehicleid) can use foreach too. RE: Car jack/stealing detector. - daddy. - 2021-07-22 There already is 'IsVehicleOccupied' native in YSF, use that one. https://github.com/IllidanS4/YSF RE: Car jack/stealing detector. - Pinch - 2021-07-22 (2021-07-22, 01:58 PM)daddy. Wrote: There already is 'IsVehicleOccupied' native in YSF, use that one....which does the exact same thing with even more checks + checks if player is either driver or passenger so they would need a extra check there :) EDIT: But for some odd reason, YSF also has HasVehicleBeenOccupied which is much more efficient check as it does not run loops, wtf Illidan XD EDIT 2: This actually might not work, wtf xD RE: Car jack/stealing detector. - daddy. - 2021-07-23 (2021-07-22, 09:13 PM)Pinch Wrote:(2021-07-22, 01:58 PM)daddy. Wrote: There already is 'IsVehicleOccupied' native in YSF, use that one....which does the exact same thing with even more checks + checks if player is either driver or passenger so they would need a extra check there :) True, fair enough to quote :D |